Games Criticism — Versus CluClu Land’s Iroquois Pliskin on Game Design as Craft

By mtvernon

From Iroquois Plisken’s “There’s a Thin Line Between Love and Hate” post on his Versus CluClu Land blog:

We’re often tempted to think of game design as an art, but it is more fundamentally a craft: games have to function correctly before they can do anything else. They have to be things we can use without frustration.

In essence, Pliskin is asserting that video game design is a type of visual art evaluated first and foremost on usability. I wholeheartedly agree. And perhaps some of the most exquisitely designed games are, more than that, a sort of digital folk art: they are products of skill and insight rooted in a particular subculture’s social values and traditional practices. 

Of course, that isn’t ALL they are, or all they can be…

Tags: , , , , , , ,

3 Responses to “Games Criticism — Versus CluClu Land’s Iroquois Pliskin on Game Design as Craft”

  1. mtvernon Says:

    I’ve edited this post. In my haste to quit writing and get to the beach, I’m afraid it came off sounding a bit condescending.

    All apologies.

  2. Of Tools and Teapots, Rules and Decorations « (mashedmarket) Says:

    [...] (mashedmarket) EXCERPTS AND ESSAYS FROM THE EXPANDING SPACE OF GAMES « Games Criticism — Versus CluClu Land’s Iroquois Pliskin on Game Design as Craft [...]

  3. mtvernon Says:

    In case anyone’s interested, the teapot depicted is from Bulldog Pottery in Seagrove, NC.

    Feel like seeing more of what they have to offer? Check out http://www.bulldogpottery.com/.

Leave a Reply